PLAY_GAME |
53380 |
LD A,0 |
|
53382 |
LD (59664),A |
|
53385 |
LD (59662),SP |
|
53389 |
XOR A |
|
53390 |
LD (59673),A |
|
53393 |
LD HL,59654 |
|
53396 |
LD DE,59655 |
|
53399 |
LD BC,6 |
|
53402 |
LD (HL),0 |
|
53404 |
LDIR |
|
53406 |
LD A,3 |
|
53408 |
LD (59661),A |
PLAY_GAME_0 |
53411 |
CALL SETUP_GAME |
GAME_LOOP |
53414 |
CALL L56194 |
|
53417 |
CALL GET_PLAYER_INPUT |
|
53420 |
CALL L54423 |
|
53423 |
CALL L58050 |
|
53426 |
CALL L57886 |
|
53429 |
CALL L55228 |
|
53432 |
CALL PREPARE_AND_DRAW_ENEMIES |
|
53435 |
CALL L57290 |
|
53438 |
CALL L55363 |
|
53441 |
CALL L56419 |
|
53444 |
CALL L55945 |
|
53447 |
CALL L56804 |
|
53450 |
CALL L58319 |
|
53453 |
CALL COPY_BUFFER_TO_SCREEN |
|
53456 |
CALL L58319 |
|
53459 |
CALL L56804 |
|
53462 |
CALL L55945 |
|
53465 |
CALL L56376 |
|
53468 |
CALL DRAW_PLAYER |
|
53471 |
CALL PREPARE_AND_DRAW_ENEMIES |
|
53474 |
CALL L55228 |
|
53477 |
CALL L55396 |
|
53480 |
CALL DRAW_ALL_UP_BULLETS |
|
53483 |
CALL L58050_4 |
|
53486 |
CALL L58392 |
|
53489 |
CALL L54591 |
|
53492 |
LD A,(59679) |
|
53495 |
AND A |
|
53496 |
CALL Z,PLAYER_MOVEMENT |
|
53499 |
CALL CHECK_ALL_BULLETS_LANDSCAPE_COLLISION |
|
53502 |
CALL L55079 |
|
53505 |
CALL CHECK_ALL_ENEMY_COLLISIONS |
|
53508 |
CALL L55653 |
|
53511 |
CALL L54985 |
|
53514 |
CALL L56096 |
|
53517 |
CALL L55492 |
|
53520 |
CALL L55438 |
|
53523 |
JP GAME_LOOP |